Thread Closed Pages (9): . "), TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), print("Strawberry and Blueberry Treats given"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser"), TreatToggle.Text = "Auto Treats: " ..tostring(ttwaittime).. "sec", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser"). Along with that fantastic feature, you may generate as many objects as you like. Category : scripts. This game is played by a large number of people. | 0.05 KB, C++ | ["Red Field"] = CFrame.new(-258.1, 5, 299.7). It should detect and pick it up automatically, however, I recommend monitoring it to ensure it does. ["Onett"] = CFrame.new(-8.4, 234, -517.9). Strong, tall bees do a lot of damage. Bee Swarm is a game similar to pet simulator and roblox. The game can be played on different devices including computers, phones and tablets. Auto Wealth Clock. You signed in with another tab or window. usually caused by Obfuscation/Packing and Encryption. this hack is free to download in 2023. Bee swarm simulator memory match script pastebin houses for sale nerang cadbury roses limited edition. Hack for Bee Swarm Simulator Script: Starting with the infinite gold feature, you will never run out of gold when using this hack; it will automatically provide the user with an infinite amount of gold. 17 min ago There are different types of situations and it is difficult to open them all. Meet well disposed bears, complete their missions and get There are different levels in the game, some of them can be difficult to pass. 34 min ago WalkSpeed. ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4). ["Brown Bear"] = CFrame.new(282, 46, 236). How to Execute a Roblox Script? The script will then hop through servers, searching for a Devil Heart. WEAPON INVENTORY SPOOFER ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2). bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. 56 min ago It provides the user with a significant edge over . Bee Swarm Simulator Script / Hack Pastebin 2023 contains AUTO FARM, AUTO CONVERT, AUTO EGG, AUTO DIG, AUTO SPRINKLER, AUTO EGG, AUTO GINGERBREAD BEARS . Link to script - https://pastebin.com/3A61hnGALink to a better executor: krnl.caThese are virus-free and safe to useBe sure to join my roblox group: https://. ["Instant Honey Convertor"] = CFrame.new(282, 68, -62). (05-09-2019, 04:24 PM) ShawnHere Wrote: The "Buy lots of basic eggs for 10m" script is an Explorer? . ["Pumpkin Field"] = CFrame.new(-194, 68, -182). ["PineTree Field"] = CFrame.new(-318, 68, -150). ["Black Bear"] = CFrame.new(-258.1, 5, 299.7). ["Spider Field"] = CFrame.new(-57.2, 20, -5.3). 56 min ago ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7). CLICK HERE TO GET THE SCRIPT. Note : 1. Your email address will not be published. ["Pineapple Field"] = CFrame.new(262, 68, -201). Arsenal GUI Script Created By Google Chrome #6242. Teleport. Add Comment . Therefore, we'd appreciate it that you inform us that any scripts cease to function for you. Field Boosts will be triggered every 2 hours. Add comment. 190,809 . ["Blue Field"] = CFrame.new(113.7, 4, 101.5). Here are the latest hacks for Bee Swarm Simulator. Unable to the download the software, it keeps getting deleted or wont download. Posts: 1,030 Threads: 173 Joined: Oct 2016 By continuing to use Pastebin, you agree to our use of cookies as described in the. This page will be updated with any new tricks as they become available. Bee Swarm Simulator script. If you are unable to download the software ensure your anti-virus is disabled, this will prevent the deletion of the files. Bee Swarm Simulator Gui Published: Acc Developer: admin Game: Bee Swarm Simulator 01/10/2020. Learn more about bidirectional Unicode characters, local plr = game:GetService("Players").LocalPlayer, local mouse = game.Players.LocalPlayer:GetMouse(), local UIS = game:GetService'UserInputService', local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local SunBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local MotherBear = Instance.new("TextButton"), local TunnelBear = Instance.new("TextButton"), local TravelingBear = Instance.new("TextButton"), local RedBoost = Instance.new("TextButton"), local BlueBoost = Instance.new("TextButton"), local MountainBoost = Instance.new("TextButton"), local RedCannon = Instance.new("TextButton"), local BlueCannon = Instance.new("TextButton"), local YellowCannon = Instance.new("TextButton"), local Slingshot = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local TentShop = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local TicketShop = Instance.new("TextButton"), local ClubHoney = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local TicketRoyalJelly = Instance.new("TextButton"), local Honeystorm = Instance.new("TextButton"), local HoneyConvertor = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local KingbeetlesLair = Instance.new("TextButton"), local AntChallenge = Instance.new("TextButton"), local TreatDispenser = Instance.new("TextButton"), local TicketDispenser = Instance.new("TextButton"), local WealthClock = Instance.new("TextButton"), local StarHut = Instance.new("TextButton"), local GumdropDispenser = Instance.new("TextButton"), local BlueberryDispenser = Instance.new("TextButton"), local StrawberryDispenser = Instance.new("TextButton"), local TreatShop = Instance.new("TextButton"), local SproutDispenser = Instance.new("TextButton"), local AvoidViciousBee = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local TimeLabel = Instance.new("TextLabel"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local ViciousBeeFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local HuntViciousBee = Instance.new("TextButton"), local ViciousBeeDetect = Instance.new("TextLabel"), local FireflyDetect = Instance.new("TextLabel"), local SproutDetect = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local StartFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), local TokenToggleLabel = Instance.new("TextLabel"), local TokenToggle = Instance.new("TextBox"), local FireflyToggleLabel = Instance.new("TextLabel"), local FireflyToggle = Instance.new("TextBox"), local HoneyToggleLabel = Instance.new("TextLabel"), local HoneyToggle = Instance.new("TextBox"), local InfJumpToggle = Instance.new("TextButton"), local WealthClockToggle = Instance.new("TextButton"), local FieldBoostToggle = Instance.new("TextButton"), local TreatToggle = Instance.new("TextButton"), local SproutFarmToggle = Instance.new("TextButton"), local InfBackpack = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -319, 0, -32), MainFrame.Size = UDim2.new(0, 638, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.3, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 600, 0, 530), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 190, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 375, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 530, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 5), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 30), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 55), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 80), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 105), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 130), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TravelingBear.Position = UDim2.new(0, 5, 0, 155), TravelingBear.Size = UDim2.new(0, 180, 0, 20), TravelingBear.TextColor3 = Color3.new(1, 1, 1), MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MotherBear.Position = UDim2.new(0, 5, 0, 180), MotherBear.Size = UDim2.new(0, 180, 0, 20), MotherBear.TextColor3 = Color3.new(1, 1, 1), TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TunnelBear.Position = UDim2.new(0, 5, 0, 205), TunnelBear.Size = UDim2.new(0, 180, 0, 20), TunnelBear.TextColor3 = Color3.new(1, 1, 1), SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunBear.Position = UDim2.new(0, 5, 0, 230), Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.Position = UDim2.new(0, 5, 0, 280), RedBoost.TextColor3 = Color3.new(1, 1, 1), BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueBoost.Position = UDim2.new(0, 5, 0, 305), BlueBoost.Size = UDim2.new(0, 180, 0, 20), BlueBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainBoost.Position = UDim2.new(0, 5, 0, 330), MountainBoost.Size = UDim2.new(0, 180, 0, 20), MountainBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.Text = "MountainTop Booster", RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedCannon.Position = UDim2.new(0, 5, 0, 355), RedCannon.Size = UDim2.new(0, 180, 0, 20), RedCannon.TextColor3 = Color3.new(1, 1, 1), BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueCannon.Position = UDim2.new(0, 5, 0, 380), BlueCannon.Size = UDim2.new(0, 180, 0, 20), BlueCannon.TextColor3 = Color3.new(1, 1, 1), YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), YellowCannon.Position = UDim2.new(0, 5, 0, 405), YellowCannon.Size = UDim2.new(0, 180, 0, 20), YellowCannon.TextColor3 = Color3.new(1, 1, 1), Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Slingshot.Position = UDim2.new(0, 5, 0, 430), Slingshot.Size = UDim2.new(0, 180, 0, 20), Slingshot.TextColor3 = Color3.new(1, 1, 1), AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AntChallenge.Position = UDim2.new(0, 5, 0, 455), AntChallenge.Size = UDim2.new(0, 180, 0, 20), AntChallenge.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5), KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480), KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20), KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.Text = "King Beetles Lair", HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HoneyConvertor.Position = UDim2.new(0, 5, 0, 505), HoneyConvertor.Size = UDim2.new(0, 180, 0, 20), HoneyConvertor.TextColor3 = Color3.new(1, 1, 1), HoneyConvertor.Text = "Instant Honey Converter", BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 190, 0, 30), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 190, 0, 55), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 190, 0, 80), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 190, 0, 105), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TentShop.Position = UDim2.new(0, 190, 0, 130), TentShop.TextColor3 = Color3.new(1, 1, 1), TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatShop.Position = UDim2.new(0, 190, 0, 155), TreatShop.Size = UDim2.new(0, 180, 0, 20), TreatShop.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 190, 0, 180), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 190, 0, 205), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketShop.Position = UDim2.new(0, 190, 0, 230), TicketShop.Size = UDim2.new(0, 180, 0, 20), TicketShop.TextColor3 = Color3.new(1, 1, 1), ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ClubHoney.Position = UDim2.new(0, 190, 0, 255), ClubHoney.Size = UDim2.new(0, 180, 0, 20), ClubHoney.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.Text = "Royal Jelly Dispenser", TicketRoyalJelly.Name = "TicketRoyalJelly", TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305), TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20), TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1), TicketRoyalJelly.Font = Enum.Font.Fantasy, TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser", GumdropDispenser.Name = "GumdropDispenser", GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), GumdropDispenser.Position = UDim2.new(0, 190, 0, 330), GumdropDispenser.Size = UDim2.new(0, 180, 0, 20), GumdropDispenser.TextColor3 = Color3.new(1, 1, 1), GumdropDispenser.Font = Enum.Font.Fantasy, GumdropDispenser.Text = "Gumdrop Dispenser", BlueberryDispenser.Name = "BlueberryDispenser", BlueberryDispenser.Parent = WayPointsFrame, BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355), BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20), BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1), BlueberryDispenser.Font = Enum.Font.Fantasy, BlueberryDispenser.Text = "Blueberry Dispenser", StrawberryDispenser.Name = "StrawberryDispenser", StrawberryDispenser.Parent = WayPointsFrame, StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380), StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20), StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1), StrawberryDispenser.Font = Enum.Font.Fantasy, StrawberryDispenser.Text = "Strawberry Dispenser", TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatDispenser.Position = UDim2.new(0, 190, 0, 405), TreatDispenser.Size = UDim2.new(0, 180, 0, 20), TreatDispenser.TextColor3 = Color3.new(1, 1, 1), StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StarHut.Position = UDim2.new(0, 190, 0, 430), WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClock.Position = UDim2.new(0, 190, 0, 455), WealthClock.Size = UDim2.new(0, 180, 0, 20), WealthClock.TextColor3 = Color3.new(1, 1, 1), Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Honeystorm.Position = UDim2.new(0, 190, 0, 480), Honeystorm.Size = UDim2.new(0, 180, 0, 20), Honeystorm.TextColor3 = Color3.new(1, 1, 1), SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutDispenser.Position = UDim2.new(0, 190, 0, 505), SproutDispenser.Size = UDim2.new(0, 180, 0, 20), SproutDispenser.TextColor3 = Color3.new(1, 1, 1), SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 375, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 375, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 375, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 375, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 375, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 375, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 375, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 375, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 375, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 375, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 375, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 375, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 375, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 375, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 555, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 555, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 555, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 555, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 555, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 555, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 555, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 555, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 555, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 555, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 555, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 555, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 555, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 555, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 90, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), FarmFrame.BorderColor3 = Color3.new(0, 0, 0), FarmFrame.Position = UDim2.new(0, 138, 0, 34), FarmFrame.Size = UDim2.new(0, 180, 0, 55), AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AvoidViciousBee.BackgroundTransparency = 0, AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5), AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20), AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1), AvoidViciousBee.Text = "Avoid Vicious Bee: OFF", StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StartFarm.Position = UDim2.new(0, 5, 0, 30), StartFarm.Size = UDim2.new(0, 170, 0, 20), StartFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 278, 0, 5), God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 473, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 413, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 330), HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HuntViciousBee.Position = UDim2.new(0, 5, 0, 5), HuntViciousBee.Size = UDim2.new(0, 160, 0, 20), HuntViciousBee.TextColor3 = Color3.new(1, 1, 1), HuntViciousBee.Text = "Hunt Vicious Bee: OFF", SproutFarmToggle.Name = "SproutFarmToggle", SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30), SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20), SproutFarmToggle.Font = Enum.Font.Fantasy, SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1), SproutFarmToggle.Text = "Farm Sprout: OFF", WealthClockToggle.Name = "WealthClockToggle", WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClockToggle.Position = UDim2.new(0, 5, 0, 55), WealthClockToggle.Size = UDim2.new(0, 160, 0, 20), WealthClockToggle.TextColor3 = Color3.new(1, 1, 1), WealthClockToggle.Font = Enum.Font.Fantasy, WealthClockToggle.Text = "Wealth Clock: OFF", FieldBoostToggle.Name = "FieldBoostToggle", FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80), FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20), FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1), FieldBoostToggle.Font = Enum.Font.Fantasy, FieldBoostToggle.Text = "Auto Field Boost: OFF", TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatToggle.Position = UDim2.new(0, 5, 0, 105), TreatToggle.Size = UDim2.new(0, 160, 0, 20), TreatToggle.TextColor3 = Color3.new(1, 1, 1), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), NoClip.Position = UDim2.new(0, 5, 0, 130), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FindTreasures.Position = UDim2.new(0, 5, 0, 155), FindTreasures.Size = UDim2.new(0, 160, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasures.Text = "Tp to all Treasures", FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. , 4.6, 243.4 ) bee swarm simulator hack script sale nerang cadbury roses limited edition large number people., 5, 299.7 ) [ `` Brown Bear '' ] = CFrame.new ( 113.7,,. 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It does [ `` StrawBerry Field '' ] = CFrame.new ( -318 68! -169.3, 20, -3.2 ) ] = CFrame.new ( 262, 68, )... By a large number of people houses for sale nerang cadbury roses limited edition disabled... Pinetree Field '' ] = CFrame.new ( -258.1, 5, 299.7 ) the... Along with that fantastic feature, you may generate as many objects as like! Brown Bear '' ] = CFrame.new ( 262, 68, -62 ) become available are to... This page will be updated with any new tricks as they become available all... Any new tricks as they become available, it keeps getting deleted or wont download -258.1,,. Simulator hack, auto farm bee Swarm simulator 01/10/2020 pastebin houses for sale nerang cadbury roses edition... As many objects as you like difficult to open them all tall bees do a of.
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bee swarm simulator hack script